Post by ★★Pokemon fan★★ on May 25, 2013 8:15:19 GMT -5
POKéMON SNAKEWOOD
VERSION
Introduction
OK, so firstly, Snakewood is my first
hack. Constructive criticism is
welcome, just as long as you don't
kill me or anything. I don't claim to
be the best scripter, or the best
spriter, or the best mapper. It's
based, predictably enough given the
setting, on Ruby, and catalogues the
adventures of the main character
(Wraith/Jericho) as they fight their
way through a bizarre, slightly
insane version of Hoenn that has
been invaded by the living dead.
Essentially, I've made it because
every single mainstream Pokémon
game is identical: a shallow plot
based around thwarting a somewhat
bumbling evil Team, a series of 8
gyms and the league, and then more
or less nothing. This one has more
plot, more twists, more far-fetched
nonsense and a great deal more
presence for the player character.
It's also, in my own humble opinion,
funnier.
Also, given that this was my first
hack, I apologise for the way the
scripts/sprites/everything is so bad
at the beginning. It does get better
as you go through and as I learned,
I can assure you. Maybe.
What I will not apologise for,
however, is the Ruby tiles. I realise
that basically everyone on the
planet despises them with all their
heart - but I don't care at all. I use
them to make a point, and the point
is that it isn't necessary for a game
to be pretty. It just needs to have a
good story. Now, I'm going to shut
up about this before I start writing
an essay on the nature of 'story'.
Story
You awake in what used to be
Littleroot town, having no memory of
how you got there or even who you
really are. It soon becomes apparent
however that something very big has
happened while you were out:
Hoenn has been invaded by an army
of zombies.
Working with Prof. Birch, you set off
to find your brother Landon and
Birch's daughter May, who have both
gone missing in an attempt to find
the source of the undead plague. At
the same time, you try to uncover
your past. On the way you face
zombies, witches, demons and the
enigmatic Taoist, Gleis, as well as
the Four Horsemen of the
Apocalypse, the Hoenn Internal
Affairs Army, and, eventually, the
architect of all this misery himself:
Senex
However, it isn't nearly as dark as all
that: there are also the cheerfully
insane (and improbably numerous)
Deadly Seven, the unruffled and
cynical Army Recruiters Tina and
Bruce, and a psychic dragon's egg.
Not to mention a special appearance
from the Denjuu universe.
Features and New Stuff
New scripts, new overworlds, new
sprites - the usual
Exciting new areas, such as the
hidden Meathouse, the maddening
Island of Calm and the unexpected
Hoenn University of Film
Several zombie versions of normal
Pokémon, two of which are
capturable
6 Denjuu
An indeterminate number of
Fakemon (somewhere between 40
and 50), including a good number of
hidden evolutions to existing
Pokémon
New legendaries, some of which are
very, very evil
7(?) Sinnoh Pokémon
5(?) Isshu (or Unova, depending on
how much you care) Pokémon
Most Gyms have now been destroyed
by zombies, and hence Badges are
come by in somewhat unusual ways
A few type changes for Pokémon
here and there.
A surprising pet shop run by a
certain Count
A host of deceitful characters who
will do anything to lie to you
An unusual and somewhat
wandering storyline
An enormous number of references
to books, films, manga, other hacks
and other such things
A somewhat darker plot than usual
A slightly increased difficulty level
The type changes mentioned above
are as follows:
Luxio => Electric/Dark
Luxray => Electric/Dark
Meowth => Normal/Dark
Persian => Normal/Dark
Seviper => Poison/Dark
Banette => Ghost/Fighting
Milotic => Water/Psychic
Hariyama => Fighting/Normal
Login To Download
www.pokecommunity.com/attachment.php?attachmentid=65734&d=1345321297
I've forgotten about... I'll post them
if they exist and I remember.
VERSION
Introduction
OK, so firstly, Snakewood is my first
hack. Constructive criticism is
welcome, just as long as you don't
kill me or anything. I don't claim to
be the best scripter, or the best
spriter, or the best mapper. It's
based, predictably enough given the
setting, on Ruby, and catalogues the
adventures of the main character
(Wraith/Jericho) as they fight their
way through a bizarre, slightly
insane version of Hoenn that has
been invaded by the living dead.
Essentially, I've made it because
every single mainstream Pokémon
game is identical: a shallow plot
based around thwarting a somewhat
bumbling evil Team, a series of 8
gyms and the league, and then more
or less nothing. This one has more
plot, more twists, more far-fetched
nonsense and a great deal more
presence for the player character.
It's also, in my own humble opinion,
funnier.
Also, given that this was my first
hack, I apologise for the way the
scripts/sprites/everything is so bad
at the beginning. It does get better
as you go through and as I learned,
I can assure you. Maybe.
What I will not apologise for,
however, is the Ruby tiles. I realise
that basically everyone on the
planet despises them with all their
heart - but I don't care at all. I use
them to make a point, and the point
is that it isn't necessary for a game
to be pretty. It just needs to have a
good story. Now, I'm going to shut
up about this before I start writing
an essay on the nature of 'story'.
Story
You awake in what used to be
Littleroot town, having no memory of
how you got there or even who you
really are. It soon becomes apparent
however that something very big has
happened while you were out:
Hoenn has been invaded by an army
of zombies.
Working with Prof. Birch, you set off
to find your brother Landon and
Birch's daughter May, who have both
gone missing in an attempt to find
the source of the undead plague. At
the same time, you try to uncover
your past. On the way you face
zombies, witches, demons and the
enigmatic Taoist, Gleis, as well as
the Four Horsemen of the
Apocalypse, the Hoenn Internal
Affairs Army, and, eventually, the
architect of all this misery himself:
Senex
However, it isn't nearly as dark as all
that: there are also the cheerfully
insane (and improbably numerous)
Deadly Seven, the unruffled and
cynical Army Recruiters Tina and
Bruce, and a psychic dragon's egg.
Not to mention a special appearance
from the Denjuu universe.
Features and New Stuff
New scripts, new overworlds, new
sprites - the usual
Exciting new areas, such as the
hidden Meathouse, the maddening
Island of Calm and the unexpected
Hoenn University of Film
Several zombie versions of normal
Pokémon, two of which are
capturable
6 Denjuu
An indeterminate number of
Fakemon (somewhere between 40
and 50), including a good number of
hidden evolutions to existing
Pokémon
New legendaries, some of which are
very, very evil
7(?) Sinnoh Pokémon
5(?) Isshu (or Unova, depending on
how much you care) Pokémon
Most Gyms have now been destroyed
by zombies, and hence Badges are
come by in somewhat unusual ways
A few type changes for Pokémon
here and there.
A surprising pet shop run by a
certain Count
A host of deceitful characters who
will do anything to lie to you
An unusual and somewhat
wandering storyline
An enormous number of references
to books, films, manga, other hacks
and other such things
A somewhat darker plot than usual
A slightly increased difficulty level
The type changes mentioned above
are as follows:
Luxio => Electric/Dark
Luxray => Electric/Dark
Meowth => Normal/Dark
Persian => Normal/Dark
Seviper => Poison/Dark
Banette => Ghost/Fighting
Milotic => Water/Psychic
Hariyama => Fighting/Normal
Login To Download
www.pokecommunity.com/attachment.php?attachmentid=65734&d=1345321297
I've forgotten about... I'll post them
if they exist and I remember.